I beat the Titan Quest expansion pack last night. The big villain of the game, “Hades”, was kicking my butt repeatedly, but I came back fresh and took him out. I didn’t want to stop playing on Saturday night, since I would have to clear a path back to his throne room again if I did, but it was 2AM and I couldn’t stay up any longer. Besides, I love the loot, and getting there is like strolling a path strewn with Gigantes armor.
Hades has three separate forms, which threw me for a loop because I wasn’t expecting him to upgrade. Only one other enemy, Charon, had ever upgraded before. Hades’ first form is like a very tall and scary humanoid, kind of like Dracula. Once you bring him to about half of his life bar, he turns into what I call his “Resident Evil” form, taller and uglier with a huge tentacled arm. Once that version is defeated, he turns into a huge blue cloud monster with very powerful attacks.
Once I had 32 skill points in Warfare (fighter skills), I moved about ten points from the “Battle Rage” tree into the “Ancestral Horn” skill. This allows you to summon three ghostly figures to fight by your side. It starts off fairly weak, but at tenth level I had five very beefy fighters on my side. The downside is that they only last for 24 seconds, and there is a pretty long cooldown period. This spell is integral to my patented “Ride the Lightning” technique.
This technique involves a “Sky’s Rage” scroll, which summons a huge lightning storm that deals massive amounts of damage for fifteen seconds and, in most cases, paralyzes your enemy. They’re pricey at 300,000 gold, but well worth it. Employ the scroll, summon your Ancestral Horn buddies, and commence to whaling on your boss enemy with melee attacks. I used this method on all of the Machae Generals and Vault Stone Empusas without fail.
I was surprised at how easy Hades’ first two forms were, since his gatekeeper, “Night’s Mistress” (the Empusa with the Soul Stone), was harder to kill than his first and second forms. I just whaled on those in melee. His third form was tougher, and that was what I got stuck on last night. I gave him the old “Ride the Lightning” technique and he went down pretty quickly. He actually lasted a few seconds longer than the scroll, which was impressive, but I only had a few more hits to kill him.
The credits were pretty cool too. I watched through two cycles, since the monster models randomly appeared to the left until you cut out. I didn’t recognize most of them, since I hadn’t been fighting them close up like that. They’re pretty ugly; the developers did a good job with them. The “epic” difficulty level was also unlocked. I might have to pass on that though, since I’ve got other games to get to now.